Estudo de Caso: Análise do Método C4.5 na Predição do Papel de Jogadores de League of Legends
Published in Encontro Anual de Tecnologia da Informação (EATI), 2017
Multiplayer Online Battle Arena (MOBA) games have been in increasing popularity since the middle of the year of 2005. In this context, League of Legends (LoL) has become an important exponent in the MOBAs' universe. This paper aims to analyze the possibility of detecting the role assumed by players during the matches, for this purpose it Is used statistics and characteristics from best players by the official ranking. From the execution of several configurations of C4.5 algorithm we try to detect gaming patterns and understand the generated results.
Recommended citation: GAIARDO, G. F. ; LUCCA, L. P. ; SANTANA, B. S. ; DONATO, M. M. ; GARCIA, VINÍCIUS FÜLBER ; WINCK, A. T. . Estudo de Caso: Análise do Método C4.5 na Predição do Papel de Jogadores de League of Legends. In: Encontro Anual de Tecnologia da Informação, 2017, Frederico Westphalen. VIII EATI - Encontro Anual de Tecnologia da Informação, 2017. p. 77-84.